Hi!!!
After two weeks of heavy development (I've even worked on Saturdays on this), I can finally show an advanced.
I created 3 new characters: a "chanchito"(a pig), an Ufo and a satellite, I've also added some variations in the formation of the enemy and stuff.
Hope you enjoy it, I need time to finish the final story, create more characters, bosses and environments. How quick were the two-week vacation... lol
I had problems with some rotations and artificial intelligence from the satellites so that each shoot at random and not all at once, also with the movement as a sine function, but it was fun.
Here some pics from my WIP:
1.- The "Chanchito":
2.- A test with the kidnapped pig:
3.- A quick shot from the web-player:
4.- The satellite from 3dsMax:
5.- A pic with the characters lol:
And the link to play this test with just only 5 levels (for now):
Play the game!
Monday, 28 March 2011
Saturday, 5 March 2011
RE-Invaders Update!!!
I'm going to make an update about my RE-Invaders - aka "Another_Invaders_Remake"
For now a render image with the new character-aka"blank_space_for_name_XD".
He's staring the new rocket of our hero!!!
And one more shot inside the Unity3d 2.6:
It would be hurt (Animated Texture):
They want to pose a last time (3dsMax 2009 - Vray 1.5):
....And the Poster before the battle:
Keep on seeing my blog in order to see more WIP.
For now a render image with the new character-aka"blank_space_for_name_XD".
He's staring the new rocket of our hero!!!
And one more shot inside the Unity3d 2.6:
It would be hurt (Animated Texture):
They want to pose a last time (3dsMax 2009 - Vray 1.5):
....And the Poster before the battle:
Keep on seeing my blog in order to see more WIP.
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